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Kakuro(Evil) https://gridpuzzle.com/kakuro/ndnzx

Latest score list for #ndnzx

wo
workforce a second ago
11'35''
fi
fishing 16 minutes ago
6'7''
an
anonymous 35 minutes ago
9'32''
pr
programs 41 minutes ago
17'6''
fi
fishing 14 minutes ago
19'9''
an
anonymous 50 minutes ago
13'11''
an
anonymous an hour ago
17'20''
pr
premium an hour ago
11'24''
an
anonymous 32 minutes ago
16'7''
gu
guest 46 minutes ago
5'40''

Latest score list for Kakuro

an
anonymous solved puzzle No#qz602;
4'19''
Am
Amelia solved puzzle No#08vww;
14'34''
Be
Benjamin solved puzzle No#ejp24;
10'36''
gu
guest solved puzzle No#96zzk;
19'14''
Mi
Mia solved puzzle No#ppy2j;
12'11''
gu
guest solved puzzle No#m922w;
7'8''
yo
youtube solved puzzle No#m922w;
16'48''
an
anonymous solved puzzle No#zg6mn;
7'19''
So
Sophia solved puzzle No#451j4;
14'26''
an
anonymous solved puzzle No#8zry2;
13'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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