36
16
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9
12
20
19
41
4
36
5
18
13
4
11
4
20
16
10
7
21
39
13
7
26
4
9
14
4
9
4
28
4
4
10
6
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/pqjp0

Latest score list for #pqjp0

an
anonymous a second ago
15'2''
Tr
Trading 17 minutes ago
14'19''
gu
guest 19 minutes ago
16'26''
te
teriyaki 50 minutes ago
5'58''
te
teriyaki 26 minutes ago
5'26''
In
Internet an hour ago
13'59''
he
healthcare an hour ago
4'1''
Cl
Claim 27 minutes ago
8'54''
Au
Automotive an hour ago
11'52''
gu
guest an hour ago
5'39''

Latest score list for Kakuro

Ja
Jacob solved puzzle No#xp578;
18'57''
gu
guest solved puzzle No#jpp64;
5'35''
Tr
Trading solved puzzle No#9gx7x;
6'4''
be
betting solved puzzle No#y9y1k;
8'44''
gu
guest solved puzzle No#4g8np;
13'8''
mo
motivation solved puzzle No#y9y1k;
14'4''
an
anonymous solved puzzle No#y9y1k;
15'34''
wa
warranty solved puzzle No#rw0dy;
8'17''
gu
guest solved puzzle No#zpm2y;
14'5''
Re
Recovery solved puzzle No#jpqee;
5'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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