10
12
8
12
19
28
13
11
21
17
14
17
17
39
22
19
39
17
43
7
19
4
10
32
9
25
3
9
11
9
3
10
5
16
13
17
15
24
12
6
9
14
25
10
6
3
8
4
22
17
9
40
16
4
3
11
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/zpm2y

Latest score list for #zpm2y

re
realtor a second ago
3'43''
gu
guest 14 minutes ago
10'16''
an
anonymous 36 minutes ago
12'20''
an
anonymous 27 minutes ago
15'39''
ma
makeup an hour ago
7'19''
gu
guest 26 minutes ago
5'47''
an
anonymous an hour ago
17'48''
an
anonymous 2 hours ago
9'38''
La
Lawyer 49 minutes ago
19'25''
an
anonymous 2 hours ago
13'55''

Latest score list for Kakuro

La
Lawyer solved puzzle No#nmqz5;
9'56''
No
Noah solved puzzle No#q48gv;
13'9''
gu
guest solved puzzle No#enkz2;
7'11''
wa
warranty solved puzzle No#wyp52;
16'24''
Ev
Evelyn solved puzzle No#nm5gw;
11'50''
Lo
Logan solved puzzle No#55zy9;
17'25''
an
anonymous solved puzzle No#jdpwy;
13'21''
fa
farmstand solved puzzle No#nm5gw;
12'20''
gu
guest solved puzzle No#z550n;
18'21''
pr
premium solved puzzle No#vnk7d;
12'30''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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