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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4x5v

Latest score list for #q4x5v

an
anonymous för en sekund sedan
17'8''
an
anonymous 3 minuter sedan
3'42''
gu
guest 31 minuter sedan
11'9''
At
Attorney 54 minuter sedan
15'4''
gu
guest 22 minuter sedan
4'18''
Lo
Logan för en timme sedan
13'35''
in
intergration för en timme sedan
14'34''
an
anonymous 27 minuter sedan
10'52''
Cl
Claim 2 timmar sedan
14'3''
gu
guest 56 minuter sedan
17'2''

Latest score list for Kakuro

Tr
Treatment solved puzzle No#lmr5z;
8'18''
gu
guest solved puzzle No#3epn7;
11'55''
an
anonymous solved puzzle No#l4058;
18'40''
ma
makeup solved puzzle No#3epn7;
14'39''
gu
guest solved puzzle No#3jvm9;
9'0''
Lo
Logan solved puzzle No#lmr5z;
4'46''
gu
guest solved puzzle No#3ep1k;
11'54''
re
relief solved puzzle No#l81vx;
8'3''
Cl
Claim solved puzzle No#l4058;
14'58''
Do
Donate solved puzzle No#lmr5z;
14'26''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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