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Kakuro(Evil) https://gridpuzzle.com/kakuro/q4x5v

Latest score list for #q4x5v

do
doctors een seconde geleden
14'55''
gu
guest 19 minuten geleden
17'17''
wa
warranty 22 minuten geleden
12'5''
an
anonymous 10 minuten geleden
19'53''
bu
business 20 minuten geleden
3'50''
Pr
Prestashop een uur geleden
15'46''
an
anonymous 42 minuten geleden
18'25''
sh
shopping een uur geleden
3'42''
We
Weight loss een uur geleden
12'6''
an
anonymous 2 uur geleden
10'8''

Latest score list for Kakuro

Ha
Hail car solved puzzle No#v8n8k;
17'13''
gu
guest solved puzzle No#96wjw;
12'38''
an
anonymous solved puzzle No#5w25w;
4'36''
Co
Conference solved puzzle No#y192n;
11'53''
Lo
Loans solved puzzle No#zgvgn;
13'13''
fa
family solved puzzle No#1yn2k;
19'27''
fr
freelance solved puzzle No#v8819;
7'19''
Sh
Shopify solved puzzle No#y192n;
7'8''
br
brother solved puzzle No#y192n;
11'4''
La
Lawyer solved puzzle No#gwqr4;
9'49''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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