4
9
15
21
4
44
4
23
3
17
16
13
10
7
26
19
17
16
11
3
16
5
21
17
18
11
26
13
16
33
12
6
4
28
16
16
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/q4xrv

Latest score list for #q4xrv

Ol
Olivia a second ago
10'7''
an
anonymous 5 minutes ago
12'2''
an
anonymous 21 minutes ago
9'4''
Wi
William 49 minutes ago
16'48''
ch
chocolate 42 minutes ago
3'44''
gu
guest an hour ago
14'11''
Wi
William 54 minutes ago
15'7''
an
anonymous an hour ago
16'48''
sa
sandwich 45 minutes ago
5'45''
do
doctors 2 hours ago
7'27''

Latest score list for Kakuro

Re
Rehab solved puzzle No#45rjp;
8'29''
Be
Benjamin solved puzzle No#8zvve;
9'52''
ch
chocolate solved puzzle No#m96zr;
9'39''
At
Attorney solved puzzle No#x8mzx;
8'48''
an
anonymous solved puzzle No#ejxp7;
15'59''
Co
Conference solved puzzle No#m96zr;
16'49''
an
anonymous solved puzzle No#8zvve;
3'47''
Ch
Charlotte solved puzzle No#7rkp1;
10'32''
Tr
Trading solved puzzle No#8zvve;
10'11''
ma
make money solved puzzle No#ejxp7;
17'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024