16
39
17
11
5
10
40
29
16
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21
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30
10
7
24
7
6
8
15
4
26
13
4
16
7
15
30
14
9
26
15
8
11
8
9
13
15
5
7
9
10
7
15
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4
12
21
10
4
17
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28
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4
19
1
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8
9
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123
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Kakuro(Expert) https://gridpuzzle.com/kakuro/rwyq0

Latest score list for #rwyq0

an
anonymous a second ago
10'29''
ma
masters 19 minutes ago
8'42''
re
relief 22 minutes ago
14'33''
re
recovery 39 minutes ago
15'26''
in
injury 57 minutes ago
11'49''
sp
specialist an hour ago
10'2''
gu
guest an hour ago
12'13''
gu
guest 2 hours ago
16'26''
se
semrush an hour ago
18'21''
ph
phone an hour ago
6'54''

Latest score list for Kakuro

Am
Amelia solved puzzle No#nwnww;
12'44''
an
anonymous solved puzzle No#gqxv2;
6'5''
gu
guest solved puzzle No#6wz0j;
5'14''
an
anonymous solved puzzle No#wp2jq;
9'56''
gu
guest solved puzzle No#zgkne;
13'23''
st
stock price solved puzzle No#exdzn;
19'16''
li
lightroom solved puzzle No#8vmde;
12'47''
an
anonymous solved puzzle No#6wz0j;
8'9''
Ol
Olivia solved puzzle No#1gzyk;
13'47''
ma
masters solved puzzle No#vv95y;
14'14''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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