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29
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40
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1
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8
9
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123
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Kakuro(Medium) https://gridpuzzle.com/kakuro/vrm09

Latest score list for #vrm09

an
anonymous a second ago
14'12''
in
insurance 7 minutes ago
13'23''
Ch
Charlotte 12 minutes ago
14'14''
an
anonymous 35 minutes ago
8'56''
Co
Conference an hour ago
7'20''
gu
guest an hour ago
12'15''
Av
Ava 51 minutes ago
12'1''
Av
Ava 24 minutes ago
3'27''
gu
guest an hour ago
9'35''
in
intergration an hour ago
12'55''

Latest score list for Kakuro

an
anonymous solved puzzle No#pj8pv;
11'46''
an
anonymous solved puzzle No#y0rk6;
8'28''
ma
magento solved puzzle No#q2vzq;
4'2''
So
Sophia solved puzzle No#pjmx0;
18'37''
gu
guest solved puzzle No#gyve2;
7'38''
da
damage solved puzzle No#jgmm9;
17'21''
Ja
Jacob solved puzzle No#x0x68;
6'24''
an
anonymous solved puzzle No#x0x68;
16'26''
fi
finance solved puzzle No#pj8pv;
3'39''
fi
fishing solved puzzle No#874m5;
17'18''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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