23
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8
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31
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7
41
17
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17
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9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/vvr1d

Latest score list for #vvr1d

gu
guest a second ago
12'44''
re
refinancing 11 minutes ago
5'27''
Ma
Mason 13 minutes ago
13'49''
Ho
Hosting 53 minutes ago
10'26''
gu
guest 51 minutes ago
10'39''
pr
premium an hour ago
10'48''
gu
guest 49 minutes ago
17'13''
gu
guest 47 minutes ago
19'40''
an
anonymous an hour ago
7'20''
gu
guest an hour ago
19'32''

Latest score list for Kakuro

be
beauty solved puzzle No#772q1;
17'15''
gu
guest solved puzzle No#0z27g;
6'42''
cr
credit solved puzzle No#jg7n1;
9'13''
Ha
Hail car solved puzzle No#95m1k;
8'31''
Ol
Oliver solved puzzle No#y0rrk;
9'14''
de
degree solved puzzle No#87022;
3'55''
li
lightroom solved puzzle No#52p0d;
19'16''
in
insurance solved puzzle No#y0rrk;
14'21''
ma
masters solved puzzle No#z0e9e;
10'26''
Em
Emma solved puzzle No#jg7n1;
8'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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