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Kakuro(Evil) https://gridpuzzle.com/kakuro/ww202

Latest score list for #ww202

ov
overtons a second ago
10'21''
an
anonymous 6 minutes ago
4'29''
pr
premium 30 minutes ago
14'6''
Am
Amelia 17 minutes ago
7'18''
gu
guest 54 minutes ago
7'49''
ma
makeup 39 minutes ago
7'52''
su
sundays dog 36 minutes ago
10'41''
gu
guest 50 minutes ago
4'7''
an
anonymous 42 minutes ago
15'43''
gu
guest an hour ago
7'30''

Latest score list for Kakuro

an
anonymous solved puzzle No#pqykz;
9'8''
me
medical solved puzzle No#8vezx;
7'0''
La
Lawsuit solved puzzle No#qyp59;
13'4''
an
anonymous solved puzzle No#w8n6k;
17'31''
gu
guest solved puzzle No#1gmr0;
3'20''
Pr
Prestashop solved puzzle No#7n1p4;
8'53''
At
Attorney solved puzzle No#8v12x;
8'47''
cr
credit solved puzzle No#pqykz;
12'17''
cr
crackstreams solved puzzle No#1gmr0;
8'10''
pr
programs solved puzzle No#pqykz;
9'12''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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