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Kakuro(Evil) https://gridpuzzle.com/kakuro/ww202

Latest score list for #ww202

Pa
Paintless a second ago
17'55''
gu
guest 18 minutes ago
14'53''
an
anonymous 35 minutes ago
4'37''
gu
guest 36 minutes ago
8'46''
pr
premium an hour ago
6'20''
an
anonymous an hour ago
16'23''
Ga
Gas an hour ago
15'53''
br
brother 30 minutes ago
9'1''
gu
guest 2 hours ago
17'12''
gu
guest an hour ago
6'4''

Latest score list for Kakuro

fa
farmstand solved puzzle No#092yr;
7'39''
an
anonymous solved puzzle No#89nwx;
4'14''
gu
guest solved puzzle No#q4pp9;
13'36''
te
teriyaki solved puzzle No#gn2m1;
18'17''
li
lightroom solved puzzle No#m877g;
19'45''
be
beauty solved puzzle No#gn2m1;
4'50''
gu
guest solved puzzle No#m8kkg;
7'36''
an
anonymous solved puzzle No#m8kkg;
7'33''
mo
mortgage solved puzzle No#gn2m1;
12'41''
wo
workforce solved puzzle No#m877g;
6'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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