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Kakuro(Evil) https://gridpuzzle.com/kakuro/ww2jq

Latest score list for #ww2jq

Ur
Urgent a second ago
19'30''
da
damage 3 minutes ago
5'36''
ov
overtons 16 minutes ago
7'32''
Fi
Fitness 57 minutes ago
16'35''
mo
mortgage an hour ago
9'22''
su
sundays dog 44 minutes ago
17'15''
ma
makeup 28 minutes ago
10'4''
li
lightroom an hour ago
11'17''
gu
guest an hour ago
11'15''
gu
guest an hour ago
12'45''

Latest score list for Kakuro

an
anonymous solved puzzle No#09n5g;
16'22''
an
anonymous solved puzzle No#55mdw;
18'17''
an
anonymous solved puzzle No#55mdw;
14'38''
We
Weight loss solved puzzle No#09k1r;
5'2''
Ha
Hail car solved puzzle No#p25gj;
17'22''
an
anonymous solved puzzle No#d0znj;
13'19''
gu
guest solved puzzle No#2kn0d;
5'45''
fa
family solved puzzle No#yyp59;
17'11''
Bi
Bitcoin solved puzzle No#wynre;
8'58''
an
anonymous solved puzzle No#gq8j4;
8'48''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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