11
7
7
4
3
29
10
3
10
6
44
3
12
9
28
6
21
19
15
3
13
3
18
18
4
7
23
19
12
13
17
9
3
14
34
10
10
3
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/x91mp

Latest score list for #x91mp

Do
Donate a second ago
10'43''
ma
makeup 16 minutes ago
18'17''
Ja
Jacob 28 minutes ago
13'3''
an
anonymous 39 minutes ago
13'14''
re
realtor 52 minutes ago
12'8''
my
myloancare 51 minutes ago
17'1''
gu
guest an hour ago
12'5''
In
Investing an hour ago
12'58''
an
anonymous an hour ago
12'28''
gu
guest 2 hours ago
18'41''

Latest score list for Kakuro

me
medical solved puzzle No#l5e0d;
7'40''
an
anonymous solved puzzle No#lmv82;
13'30''
We
Weight loss solved puzzle No#ok2mm;
17'13''
cr
crackstreams solved puzzle No#l9070;
8'28''
gu
guest solved puzzle No#l0741;
10'22''
an
anonymous solved puzzle No#lmx6r;
19'36''
an
anonymous solved puzzle No#lxn57;
14'51''
gu
guest solved puzzle No#odydp;
6'47''
an
anonymous solved puzzle No#3ngpk;
13'35''
ov
overtons solved puzzle No#l0762;
17'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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