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Kakuro(Evil) https://gridpuzzle.com/kakuro/xpzj7

Latest score list for #xpzj7

an
anonymous a second ago
7'52''
cr
crackstreams 5 minutes ago
6'5''
re
restoration 18 minutes ago
3'32''
gu
guest 24 minutes ago
5'25''
mo
motivation 44 minutes ago
14'36''
In
Investing an hour ago
14'31''
Re
Recovery an hour ago
6'57''
an
anonymous an hour ago
17'47''
in
intergration 2 hours ago
10'34''
an
anonymous 2 hours ago
14'32''

Latest score list for Kakuro

Au
Automotive solved puzzle No#lmm2l;
16'58''
ma
make money solved puzzle No#x05j1;
5'42''
sa
sandwich solved puzzle No#e5087;
10'23''
be
betting solved puzzle No#k1rx5;
5'19''
At
Attorney solved puzzle No#e5087;
19'41''
Ja
Jacob solved puzzle No#k1km4;
3'48''
so
social solved puzzle No#n80dx;
17'32''
Sh
Shopify solved puzzle No#jgpk4;
6'34''
gu
guest solved puzzle No#w5y82;
17'12''
Wi
William solved puzzle No#lmm2l;
13'36''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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