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Kakuro(Evil) https://gridpuzzle.com/kakuro/xweg1

Latest score list for #xweg1

ou
outsource a second ago
14'13''
cr
crackstreams 8 minutes ago
6'4''
ma
makeup 29 minutes ago
18'12''
Ur
Urgent 10 minutes ago
9'4''
ma
majority an hour ago
18'13''
Ma
Mason 22 minutes ago
4'29''
gu
guest an hour ago
12'24''
an
anonymous 48 minutes ago
7'21''
an
anonymous an hour ago
16'5''
ma
magento an hour ago
4'0''

Latest score list for Kakuro

an
anonymous solved puzzle No#ejp24;
3'21''
an
anonymous solved puzzle No#96xxk;
19'38''
an
anonymous solved puzzle No#m9mmw;
13'19''
se
sell cash solved puzzle No#jnjy4;
17'31''
re
repair solved puzzle No#457p4;
18'29''
So
Sophia solved puzzle No#knxqm;
19'1''
Ur
Urgent solved puzzle No#457p4;
4'51''
in
intergration solved puzzle No#8zry2;
20'0''
cr
crackstreams solved puzzle No#20xqy;
14'8''
an
anonymous solved puzzle No#8zry2;
11'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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