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Kakuro(Easy) https://gridpuzzle.com/kakuro/xzz6x

Latest score list for #xzz6x

an
anonymous a second ago
19'41''
fr
freelance 10 minutes ago
4'1''
ma
magento 23 minutes ago
9'17''
an
anonymous 47 minutes ago
11'43''
so
software 25 minutes ago
11'42''
fr
freelance an hour ago
8'14''
an
anonymous an hour ago
12'1''
se
settlements an hour ago
6'22''
an
anonymous an hour ago
9'31''
fr
freelance an hour ago
19'39''

Latest score list for Kakuro

gu
guest solved puzzle No#5wkdr;
19'16''
an
anonymous solved puzzle No#5wkdr;
15'29''
re
relief solved puzzle No#m9j6g;
16'27''
fi
fishing solved puzzle No#y1vq6;
9'48''
fr
freelance solved puzzle No#dm4ej;
15'40''
gu
guest solved puzzle No#8z2d2;
10'12''
li
lightroom solved puzzle No#7rrrm;
13'13''
gu
guest solved puzzle No#455y4;
17'46''
ou
outsource solved puzzle No#dm4ej;
17'36''
gu
guest solved puzzle No#jn861;
13'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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