17
10
22
9
34
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30
6
15
39
44
15
10
23
10
34
3
21
28
8
6
3
7
7
13
5
13
13
7
9
7
15
21
11
6
1
2
3
4
5
6
7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/yyp46

Latest score list for #yyp46

Re
Rehab a second ago
14'9''
ma
magento 14 minutes ago
11'26''
te
teriyaki 25 minutes ago
18'48''
Ab
Abigail 15 minutes ago
15'51''
gu
guest an hour ago
16'39''
gu
guest 35 minutes ago
11'50''
br
brother an hour ago
19'7''
fi
fishing an hour ago
5'27''
an
anonymous 47 minutes ago
19'53''
an
anonymous 2 hours ago
10'47''

Latest score list for Kakuro

fi
finance solved puzzle No#q2gw9;
16'53''
gu
guest solved puzzle No#268pd;
7'51''
Mi
Mia solved puzzle No#e5p6n;
13'36''
Sh
Shopify solved puzzle No#n87ww;
8'33''
gu
guest solved puzzle No#gyv01;
7'46''
an
anonymous solved puzzle No#265zd;
9'17''
an
anonymous solved puzzle No#gyv01;
13'34''
Tr
Trading solved puzzle No#n8rvw;
15'47''
Au
Automotive solved puzzle No#268pd;
10'27''
Ho
Hosting solved puzzle No#e5pzn;
10'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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