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Kakuro(Evil) https://gridpuzzle.com/kakuro/zyjyr

Latest score list for #zyjyr

br
brother a second ago
17'59''
an
anonymous 17 minutes ago
8'39''
La
Lawyer 11 minutes ago
8'2''
gu
guest 56 minutes ago
13'47''
Ur
Urgent 45 minutes ago
13'36''
wo
workforce 18 minutes ago
17'47''
te
teriyaki 28 minutes ago
16'32''
pr
programs an hour ago
7'44''
an
anonymous 2 hours ago
7'46''
an
anonymous 2 hours ago
16'26''

Latest score list for Kakuro

he
healthcare solved puzzle No#26zg9;
8'16''
sh
shopping solved puzzle No#26zg9;
16'15''
So
Sophia solved puzzle No#n8zxx;
6'28''
gu
guest solved puzzle No#26zg9;
19'6''
Am
Amelia solved puzzle No#26zg9;
4'45''
El
Elijah solved puzzle No#x0nyd;
14'23''
gu
guest solved puzzle No#dw5v0;
14'58''
an
anonymous solved puzzle No#jg2y9;
17'56''
te
teriyaki solved puzzle No#87p22;
13'45''
Am
Amelia solved puzzle No#dwkxp;
4'6''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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