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Mirror Akari(Expert) https://gridpuzzle.com/mirror-akari/yqqy6k

Latest score list for #yqqy6k

Ol
Olivia een seconde geleden
4'18''
mo
mortgage 19 minuten geleden
14'37''
Em
Emma 34 minuten geleden
7'43''
an
anonymous 21 minuten geleden
8'13''
gu
guest een uur geleden
7'59''
Mi
Mia een uur geleden
12'10''
gu
guest 47 minuten geleden
16'34''
gu
guest 59 minuten geleden
7'50''
an
anonymous 2 uur geleden
7'50''
gu
guest een uur geleden
16'51''

Latest score list for Mirror Akari

te
technology solved puzzle No#nm41k;
10'44''
re
relief solved puzzle No#enew4;
3'54''
la
lawyer solved puzzle No#kw4p4;
14'46''
pe
petrol solved puzzle No#wy6je;
13'49''
re
restoration solved puzzle No#p294g;
7'3''
la
lawyer solved puzzle No#19v40;
18'28''
ou
outsource solved puzzle No#7kd64;
12'42''
gu
guest solved puzzle No#kw7d1;
15'15''
da
damage solved puzzle No#enew4;
12'23''
gu
guest solved puzzle No#enew4;
10'53''

How to play Mirror Akari

  1. The player places light bulbs in white cells such that no two bulbs shine on each other, until the entire grid is lit up.

  2. A bulb sends rays of light horizontally and vertically, illuminating its entire row and column unless its light is blocked by a black cell.

  3. A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

  4. An unnumbered black cell may have any number of light bulbs adjacent to it, or none. Bulbs placed diagonally adjacent to a numbered cell do not contribute to the bulb count.

  5. If a cell contains a diagonal wall ("mirror"), it should be lit.

  6. A cell with a mirror cannot contain a bulb.

A black cell may have a number on it from 0 to 4, indicating how many bulbs must be placed adjacent to its four sides; for example, a cell with a 4 must have four bulbs around it, one on each side, and a cell with a 0 cannot have a bulb next to any of its sides.

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