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Kakuro(Evil) https://gridpuzzle.com/kakuro/0z75g

Latest score list for #0z75g

Lo
Loans há um segundo
5'29''
Lo
Logan 8 minutos atrás
6'13''
an
anonymous 25 minutos atrás
10'30''
gu
guest 36 minutos atrás
6'21''
sp
specialist há uma hora
13'53''
cr
credit 29 minutos atrás
16'51''
be
betmgm há uma hora
17'11''
gu
guest há uma hora
14'38''
la
lawyer há uma hora
6'52''
We
Weight loss 32 minutos atrás
7'8''

Latest score list for Kakuro

an
anonymous solved puzzle No#mjngg;
7'36''
an
anonymous solved puzzle No#pn5kr;
6'11''
an
anonymous solved puzzle No#9eexr;
12'50''
an
anonymous solved puzzle No#j8gm5;
10'49''
cr
crackstreams solved puzzle No#n15nw;
3'56''
In
Investing solved puzzle No#7j729;
13'28''
ma
majority solved puzzle No#n15nw;
14'34''
an
anonymous solved puzzle No#n296x;
15'9''
Wo
Workers solved puzzle No#4w504;
7'34''
an
anonymous solved puzzle No#dpngp;
6'7''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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