35
8
27
11
29
22
10
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12
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25
13
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38
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1
9
10
20
29
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14
11
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5
19
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5
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34
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4
4
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29
24
7
15
4
12
1
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7
8
9
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Kakuro(Medium) https://gridpuzzle.com/kakuro/1gmr0

Latest score list for #1gmr0

ma
majority a second ago
15'12''
ch
chocolate 6 minutes ago
11'54''
Ha
Hail car 22 minutes ago
19'24''
bl
blackboard 57 minutes ago
4'7''
so
software 19 minutes ago
4'50''
gu
guest 56 minutes ago
17'21''
Ma
Mason 37 minutes ago
12'2''
te
teriyaki 50 minutes ago
16'12''
br
brother an hour ago
3'43''
pr
premium 41 minutes ago
14'22''

Latest score list for Kakuro

re
repair solved puzzle No#m8d8r;
3'53''
an
anonymous solved puzzle No#wyqpy;
14'21''
In
Investing solved puzzle No#jd245;
7'17''
in
injury solved puzzle No#wyqpy;
18'46''
Ur
Urgent solved puzzle No#9n7dw;
13'5''
an
anonymous solved puzzle No#6wd55;
12'2''
an
anonymous solved puzzle No#jd245;
11'20''
an
anonymous solved puzzle No#m8d8r;
6'55''
be
betmgm solved puzzle No#wyqpy;
12'19''
gu
guest solved puzzle No#01zvw;
5'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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