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Kakuro(Evil) https://gridpuzzle.com/kakuro/9n7dw

Latest score list for #9n7dw

Ch
Charlotte a second ago
18'3''
re
realtor 16 minutes ago
16'18''
ma
makeup 33 minutes ago
11'1''
Lo
Logan 13 minutes ago
9'53''
an
anonymous an hour ago
3'44''
se
sell cash an hour ago
6'33''
gu
guest an hour ago
10'8''
fi
fishing an hour ago
15'31''
Am
Amelia an hour ago
17'37''
fa
farmstand 2 hours ago
17'53''

Latest score list for Kakuro

an
anonymous solved puzzle No#654gq;
8'58''
Li
Liam solved puzzle No#3e762;
8'56''
gu
guest solved puzzle No#mpne2;
7'41''
gu
guest solved puzzle No#rpjr0;
13'49''
Ev
Evelyn solved puzzle No#2p9j8;
3'33''
be
beauty solved puzzle No#erx9g;
11'16''
Lo
Loans solved puzzle No#3e762;
17'18''
br
brother solved puzzle No#rprd0;
12'19''
Ho
Hosting solved puzzle No#3e762;
12'20''
Tr
Treatment solved puzzle No#65mdn;
6'10''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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