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Kakuro(Evil) https://gridpuzzle.com/kakuro/1p5dr

Latest score list for #1p5dr

Do
Donate a second ago
12'31''
da
damage 9 minutes ago
11'57''
wo
workforce 28 minutes ago
14'41''
sp
specialist 45 minutes ago
4'34''
Re
Rehab an hour ago
19'14''
be
betmgm an hour ago
4'31''
sa
sandwich an hour ago
18'16''
Cl
Classes 23 minutes ago
12'46''
la
lawyer an hour ago
7'24''
In
Internet an hour ago
19'6''

Latest score list for Kakuro

an
anonymous solved puzzle No#654e5;
3'55''
fa
family solved puzzle No#2pk99;
19'16''
gu
guest solved puzzle No#vwwny;
12'1''
an
anonymous solved puzzle No#2pk99;
13'14''
pe
petrol solved puzzle No#rpedg;
13'22''
an
anonymous solved puzzle No#vwzw9;
9'1''
ph
photography solved puzzle No#654e5;
6'19''
Lo
Loans solved puzzle No#vwwny;
14'41''
sa
sandwich solved puzzle No#0p168;
15'5''
pr
programs solved puzzle No#d4dkv;
7'1''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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