14
9
12
3
10
38
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41
8
22
30
14
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21
13
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27
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16
12
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10
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4
6
14
4
24
8
7
18
18
6
4
1
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3
4
5
6
7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2k075

Latest score list for #2k075

ch
chocolate il y a une seconde
10'36''
gu
guest il y a 15 minutes
12'2''
an
anonymous il y a 21 minutes
17'9''
El
Elijah il y a 35 minutes
17'36''
an
anonymous il y a 31 minutes
14'31''
gu
guest il y a 49 minutes
4'59''
gu
guest il y a une heure
8'43''
gu
guest il y a une heure
9'43''
ma
majority il y a 2 heures
5'18''
Fi
Fitness il y a 58 minutes
8'4''

Latest score list for Kakuro

an
anonymous solved puzzle No#zgqpm;
3'20''
be
beauty solved puzzle No#n5q5k;
8'53''
Cl
Claim solved puzzle No#v8w04;
7'44''
Tr
Treatment solved puzzle No#v8w04;
19'50''
gu
guest solved puzzle No#gw8d4;
6'6''
my
myloancare solved puzzle No#dmpkv;
17'7''
an
anonymous solved puzzle No#knqnm;
6'41''
gu
guest solved puzzle No#7r729;
11'44''
an
anonymous solved puzzle No#jng49;
15'21''
an
anonymous solved puzzle No#mjydw;
19'55''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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