12
4
6
9
8
10
43
9
28
3
24
9
16
12
13
13
8
19
20
6
18
8
17
37
12
8
18
5
6
7
5
5
3
35
10
12
3
5
1
2
3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/2y8y5

Latest score list for #2y8y5

Mi
Mia il y a une seconde
7'37''
ma
magento il y a 9 minutes
6'6''
an
anonymous il y a 33 minutes
16'21''
fi
fishing il y a 58 minutes
4'58''
Sh
Shopify il y a 48 minutes
3'29''
an
anonymous il y a une heure
5'4''
so
software il y a 49 minutes
12'14''
ma
make money il y a une heure
14'36''
ph
photography il y a 2 heures
12'34''
gu
guest il y a 2 heures
17'20''

Latest score list for Kakuro

mo
motivation solved puzzle No#ppreg;
6'15''
in
intergration solved puzzle No#ppw8g;
11'10''
Ha
Hail car solved puzzle No#8zvpk;
7'3''
gu
guest solved puzzle No#r8j51;
3'24''
gu
guest solved puzzle No#dmn8j;
18'58''
gu
guest solved puzzle No#ppreg;
8'11''
an
anonymous solved puzzle No#ppw8g;
15'15''
Co
Conference solved puzzle No#dmn8j;
13'53''
an
anonymous solved puzzle No#w8p7q;
16'9''
gu
guest solved puzzle No#w8p7q;
10'17''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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