12
4
6
9
8
10
43
9
28
3
24
9
16
12
13
13
8
19
20
6
18
8
17
37
12
8
18
5
6
7
5
5
3
35
10
12
3
5
1
2
3
4
5
6
7
8
9
?
~
123
1
 
2
3
Undo
Redo
Delete
0
Hint
copy & share
Share puzzle to your friends and family

Kakuro(Evil) https://gridpuzzle.com/kakuro/2y8y5

Latest score list for #2y8y5

re
relief před sekundou
10'13''
se
sell cash 4 minutami před
6'54''
ma
masters 7 minutami před
10'29''
li
lightroom 18 minutami před
7'47''
an
anonymous 46 minutami před
16'11''
an
anonymous před hodinou
14'57''
gu
guest před hodinou
4'39''
Ol
Oliver před hodinou
17'57''
gu
guest 2 hodinami před
6'5''
an
anonymous před hodinou
8'38''

Latest score list for Kakuro

gu
guest solved puzzle No#3j2q1;
4'6''
Re
Recovery solved puzzle No#l5g6w;
19'46''
La
Lawyer solved puzzle No#zvg0y;
8'56''
da
damage solved puzzle No#l4p14;
17'9''
gu
guest solved puzzle No#lp54j;
4'30''
gu
guest solved puzzle No#yqqv6;
7'6''
mo
mortgage solved puzzle No#l5qrr;
3'31''
Ch
Charlotte solved puzzle No#wrzke;
18'10''
da
damage solved puzzle No#3j2q1;
4'22''
gu
guest solved puzzle No#jewj5;
5'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

Privacy Policy Copyright Gridpuzzle © 2024