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Kakuro(Evil) https://gridpuzzle.com/kakuro/4d265

Latest score list for #4d265

Ur
Urgent för en sekund sedan
13'9''
Tr
Treatment 5 minuter sedan
7'45''
an
anonymous 16 minuter sedan
15'47''
gu
guest 23 minuter sedan
19'14''
Co
Conference 55 minuter sedan
14'49''
sh
shopping 54 minuter sedan
4'36''
gu
guest 51 minuter sedan
5'24''
an
anonymous för en timme sedan
11'21''
an
anonymous för en timme sedan
7'25''
te
technology för en timme sedan
13'21''

Latest score list for Kakuro

ma
masters solved puzzle No#1gp46;
3'27''
an
anonymous solved puzzle No#6wx05;
14'55''
gu
guest solved puzzle No#4gk24;
10'52''
my
myloancare solved puzzle No#qy1xv;
16'10''
Sh
Shopify solved puzzle No#zp97r;
8'7''
ma
majority solved puzzle No#nwwv9;
5'48''
an
anonymous solved puzzle No#7n414;
5'51''
te
teriyaki solved puzzle No#zp97r;
10'3''
do
doctors solved puzzle No#7n414;
5'8''
Fi
Fitness solved puzzle No#4gk24;
9'52''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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