15
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25
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35
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37
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1
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/6yjwq

Latest score list for #6yjwq

Bi
Bitcoin a second ago
13'13''
la
lawyer 16 minutes ago
7'14''
gu
guest 7 minutes ago
18'22''
bu
business 46 minutes ago
13'39''
gu
guest 23 minutes ago
14'56''
gu
guest an hour ago
12'12''
Wo
Workers 23 minutes ago
16'6''
re
restoration an hour ago
9'45''
an
anonymous 55 minutes ago
15'4''
pe
petrol an hour ago
18'54''

Latest score list for Kakuro

an
anonymous solved puzzle No#j9p71;
3'25''
de
degree solved puzzle No#4dnze;
5'10''
gu
guest solved puzzle No#vwz5z;
4'5''
te
technology solved puzzle No#vwz5z;
9'38''
Ha
Hail car solved puzzle No#vwz5z;
17'14''
do
doctors solved puzzle No#qn2n9;
13'50''
mo
mortgage solved puzzle No#vwz5z;
17'43''
an
anonymous solved puzzle No#ywwm9;
4'55''
gu
guest solved puzzle No#vw44y;
13'21''
gu
guest solved puzzle No#qn2n9;
14'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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