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Kakuro(Evil) https://gridpuzzle.com/kakuro/ywwm9

Latest score list for #ywwm9

Cl
Claim a second ago
19'7''
Mi
Mia 19 minutes ago
19'58''
an
anonymous 33 minutes ago
19'57''
gu
guest 40 minutes ago
7'19''
Ma
Mason 23 minutes ago
11'5''
So
Sophia 40 minutes ago
17'41''
sh
shopping an hour ago
18'20''
an
anonymous an hour ago
19'12''
ch
chocolate 2 hours ago
7'6''
Co
Conference an hour ago
5'51''

Latest score list for Kakuro

my
myloancare solved puzzle No#x927d;
10'48''
No
Noah solved puzzle No#yyn91;
6'7''
be
betting solved puzzle No#x9j28;
11'11''
an
anonymous solved puzzle No#9n1z0;
11'0''
da
damage solved puzzle No#55v8r;
7'9''
Co
Conference solved puzzle No#9n1z0;
8'50''
an
anonymous solved puzzle No#2y7p9;
9'30''
In
Investing solved puzzle No#x927d;
8'4''
gu
guest solved puzzle No#q45w2;
9'29''
se
semrush solved puzzle No#yy67n;
12'26''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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