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Kakuro(Evil) https://gridpuzzle.com/kakuro/j9p71

Latest score list for #j9p71

ph
photography 刚刚
18'0''
gu
guest 4分钟前
14'58''
Em
Emma 33分钟前
12'29''
an
anonymous 22分钟前
12'26''
an
anonymous 27分钟前
8'55''
te
teriyaki 一小时前
5'46''
gu
guest 55分钟前
19'35''
gu
guest 46分钟前
7'58''
El
Electricity 2小时前
10'10''
pr
programs 2小时前
12'39''

Latest score list for Kakuro

an
anonymous solved puzzle No#exq7k;
16'40''
Cl
Claim solved puzzle No#y9e86;
15'41''
Wi
William solved puzzle No#nw5d9;
12'9''
de
degree solved puzzle No#ene0k;
16'4''
mo
mortgage solved puzzle No#zpq2r;
15'11''
sa
sandwich solved puzzle No#exjr4;
4'31''
an
anonymous solved puzzle No#2y82z;
17'5''
re
refinancing solved puzzle No#1gy5r;
7'59''
gu
guest solved puzzle No#6wmmn;
15'45''
gu
guest solved puzzle No#6wmmn;
8'3''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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