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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kqz2

Latest score list for #8kqz2

Li
Liam a second ago
15'50''
gu
guest 13 minutes ago
16'56''
gu
guest 26 minutes ago
4'31''
gu
guest 12 minutes ago
12'29''
la
lawyer an hour ago
16'50''
In
Investing 50 minutes ago
11'7''
Pa
Paintless 54 minutes ago
17'51''
be
beauty 51 minutes ago
17'10''
gu
guest an hour ago
7'53''
an
anonymous 55 minutes ago
10'18''

Latest score list for Kakuro

In
Investing solved puzzle No#q4p09;
15'27''
Ho
Hosting solved puzzle No#5kd88;
9'44''
re
restoration solved puzzle No#89ev5;
15'46''
gu
guest solved puzzle No#wym2e;
18'56''
an
anonymous solved puzzle No#q4p09;
18'41''
an
anonymous solved puzzle No#5kd88;
7'48''
ou
outsource solved puzzle No#x9717;
19'50''
bl
blackboard solved puzzle No#4k2yg;
16'44''
Mi
Mia solved puzzle No#wy66q;
19'13''
an
anonymous solved puzzle No#2yqnz;
16'44''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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