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Kakuro(Evil) https://gridpuzzle.com/kakuro/8kqz2

Latest score list for #8kqz2

an
anonymous a second ago
9'37''
Fi
Fitness 3 minutes ago
11'55''
an
anonymous 31 minutes ago
16'2''
an
anonymous 34 minutes ago
7'29''
pr
programs 44 minutes ago
14'30''
la
lawyer an hour ago
7'56''
Ja
James 51 minutes ago
8'16''
gu
guest 40 minutes ago
16'46''
La
Lawyer an hour ago
10'30''
an
anonymous 59 minutes ago
16'7''

Latest score list for Kakuro

La
Lawsuit solved puzzle No#150p6;
11'38''
an
anonymous solved puzzle No#dw0d7;
5'30''
wo
workforce solved puzzle No#87dqx;
8'52''
gu
guest solved puzzle No#267nz;
7'35''
ch
chocolate solved puzzle No#gyjd2;
14'10''
an
anonymous solved puzzle No#150p6;
8'48''
an
anonymous solved puzzle No#jgdy5;
3'58''
bu
business solved puzzle No#dw0d7;
17'3''
an
anonymous solved puzzle No#265k8;
5'18''
re
refinancing solved puzzle No#dw0d7;
13'19''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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