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9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/9nj0r

Latest score list for #9nj0r

an
anonymous a second ago
15'23''
Au
Automotive 5 minutes ago
12'33''
Lo
Logan 35 minutes ago
16'2''
re
refinancing 33 minutes ago
3'57''
gu
guest 29 minutes ago
7'46''
Re
Recovery 51 minutes ago
7'25''
an
anonymous an hour ago
15'33''
an
anonymous an hour ago
12'24''
Mi
Mia 30 minutes ago
13'58''
fr
freelance an hour ago
13'57''

Latest score list for Kakuro

an
anonymous solved puzzle No#x9d0p;
7'49''
pe
petrol solved puzzle No#p275v;
15'20''
Ab
Abigail solved puzzle No#8wqrk;
15'35''
so
social solved puzzle No#554d9;
4'13''
Av
Ava solved puzzle No#7kv69;
3'54''
gu
guest solved puzzle No#d07y7;
9'51''
gu
guest solved puzzle No#4k065;
3'55''
bl
blackboard solved puzzle No#0940g;
6'29''
an
anonymous solved puzzle No#554d9;
7'17''
an
anonymous solved puzzle No#p275v;
12'56''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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