6
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35
17
11
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4
44
14
38
4
22
19
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17
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18
9
11
24
11
15
14
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22
9
30
17
4
15
35
3
17
1
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3
4
5
6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/d0ke0

Latest score list for #d0ke0

Av
Ava před sekundou
16'52''
an
anonymous 14 minutami před
13'25''
su
sundays dog 7 minutami před
8'58''
Ja
James 44 minutami před
14'55''
an
anonymous 52 minutami před
5'3''
do
doctors 52 minutami před
7'10''
Ab
Abigail 23 minutami před
14'21''
an
anonymous 40 minutami před
9'45''
Lo
Loans před hodinou
18'0''
fa
family před hodinou
7'21''

Latest score list for Kakuro

Ur
Urgent solved puzzle No#8949k;
9'13''
gu
guest solved puzzle No#7kmzm;
13'37''
El
Elijah solved puzzle No#8949k;
4'13''
gu
guest solved puzzle No#m6w4w;
12'58''
El
Electricity solved puzzle No#ddnqv;
13'26''
gu
guest solved puzzle No#198m0;
15'43''
li
lightroom solved puzzle No#7kmzm;
12'23''
ph
phone solved puzzle No#nw1q5;
17'48''
st
stock price solved puzzle No#yypr6;
4'17''
Cl
Classes solved puzzle No#ddnqv;
8'32''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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