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Kakuro(Evil) https://gridpuzzle.com/kakuro/gn5r2

Latest score list for #gn5r2

cr
credit a second ago
10'41''
re
refinancing 4 minutes ago
10'43''
gu
guest 35 minutes ago
10'56''
ma
majority 49 minutes ago
10'8''
gu
guest an hour ago
12'12''
Ma
Mason 43 minutes ago
6'30''
se
semrush an hour ago
19'12''
me
medical 46 minutes ago
4'33''
fr
freelance 59 minutes ago
16'2''
Wo
Workers an hour ago
13'41''

Latest score list for Kakuro

Cl
Classes solved puzzle No#o69pr;
19'12''
gu
guest solved puzzle No#oykqn;
13'6''
an
anonymous solved puzzle No#l8n22;
15'22''
gu
guest solved puzzle No#odey7;
18'19''
te
teriyaki solved puzzle No#l24d8;
18'26''
Ha
Hail car solved puzzle No#l90yx;
14'42''
We
Weight loss solved puzzle No#l81dx;
6'40''
gu
guest solved puzzle No#l9ydq;
19'20''
my
myloancare solved puzzle No#l81dx;
11'41''
gu
guest solved puzzle No#3w1d2;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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