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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/gn5x2

Latest score list for #gn5x2

Co
Conference a second ago
13'10''
ph
phone 13 minutes ago
15'12''
gu
guest 29 minutes ago
5'20''
an
anonymous 33 minutes ago
8'21''
se
settlements 22 minutes ago
9'8''
gu
guest 54 minutes ago
16'9''
La
Lawsuit an hour ago
8'56''
Re
Recovery 41 minutes ago
13'24''
fr
freelance an hour ago
9'15''
ma
makeup 44 minutes ago
12'27''

Latest score list for Kakuro

an
anonymous solved puzzle No#0pydw;
3'47''
an
anonymous solved puzzle No#xwwd7;
18'52''
Ja
Jacob solved puzzle No#4ddjg;
11'7''
an
anonymous solved puzzle No#4dgrg;
19'19''
Ga
Gas solved puzzle No#65m0x;
4'39''
Bi
Bitcoin solved puzzle No#4ddjg;
15'30''
Wi
William solved puzzle No#zyg5m;
19'5''
gu
guest solved puzzle No#4dn9g;
8'18''
te
technology solved puzzle No#9qg9q;
13'14''
an
anonymous solved puzzle No#9q6yq;
11'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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