40
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41
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22
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28
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24
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21
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30
34
8
23
41
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3
1
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6
7
8
9
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~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/jd029

Latest score list for #jd029

fa
farmstand a second ago
11'37''
se
settlements 15 minutes ago
12'10''
Re
Rehab 31 minutes ago
10'43''
Em
Emma 16 minutes ago
10'57''
ph
phone 35 minutes ago
14'47''
fa
farmstand 48 minutes ago
9'56''
re
realtor 49 minutes ago
16'11''
gu
guest an hour ago
8'4''
an
anonymous an hour ago
5'19''
la
lawyer 2 hours ago
11'9''

Latest score list for Kakuro

Pa
Paintless solved puzzle No#pjwkr;
19'46''
gu
guest solved puzzle No#w5rmy;
5'59''
ma
masters solved puzzle No#w5rmy;
8'8''
ph
photography solved puzzle No#6dkw5;
19'19''
an
anonymous solved puzzle No#6dkw5;
12'48''
sa
sandwich solved puzzle No#y0er9;
4'27''
se
sell cash solved puzzle No#77jg9;
18'15''
yo
youtube solved puzzle No#64d85;
6'17''
gu
guest solved puzzle No#64d85;
18'49''
ma
magento solved puzzle No#87z1k;
16'11''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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