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Kakuro(Easy) https://gridpuzzle.com/kakuro/lrqm1

Latest score list for #lrqm1

gu
guest a second ago
17'31''
an
anonymous 19 minutes ago
5'51''
gu
guest 26 minutes ago
11'32''
gu
guest 37 minutes ago
3'44''
ma
makeup 47 minutes ago
6'34''
Am
Amelia 27 minutes ago
4'49''
re
relief 22 minutes ago
4'59''
an
anonymous an hour ago
14'29''
Ma
Mason an hour ago
10'29''
re
repair 2 hours ago
18'0''

Latest score list for Kakuro

ov
overtons solved puzzle No#yy829;
3'48''
li
lightroom solved puzzle No#9g5kw;
8'59''
Do
Donate solved puzzle No#7nry1;
15'47''
gu
guest solved puzzle No#k9895;
4'53''
gu
guest solved puzzle No#6w4pq;
5'50''
bu
business solved puzzle No#k9nyq;
10'34''
Co
Conference solved puzzle No#q4g09;
18'48''
bu
business solved puzzle No#6w4pq;
19'22''
We
Weight loss solved puzzle No#9g5kw;
3'59''
an
anonymous solved puzzle No#6w4pq;
7'25''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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