16
43
6
28
11
21
17
12
8
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9
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32
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8
25
16
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9
6
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8
15
8
37
13
11
1
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6
7
8
9
?
~
123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m82nr

Latest score list for #m82nr

Ho
Hosting há um segundo
6'5''
sh
shopping 5 minutos atrás
6'51''
Au
Automotive 38 minutos atrás
12'3''
an
anonymous 15 minutos atrás
19'16''
ph
photography 48 minutos atrás
7'29''
an
anonymous 36 minutos atrás
14'6''
bu
business há uma hora
11'39''
mo
mortgage 59 minutos atrás
6'21''
fi
fishing 2 horas atrás
10'49''
da
damage 2 horas atrás
10'29''

Latest score list for Kakuro

la
lawyer solved puzzle No#29919;
6'21''
Ab
Abigail solved puzzle No#0yy61;
18'2''
Mi
Mia solved puzzle No#pw6vj;
5'9''
br
brother solved puzzle No#5knz9;
14'0''
an
anonymous solved puzzle No#ekjg4;
19'22''
gu
guest solved puzzle No#pw6vj;
11'29''
an
anonymous solved puzzle No#8w7nk;
18'40''
mo
motivation solved puzzle No#0yy61;
17'5''
an
anonymous solved puzzle No#5knz9;
12'11''
an
anonymous solved puzzle No#9ewyw;
17'37''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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