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Kakuro(Evil) https://gridpuzzle.com/kakuro/m877g

Latest score list for #m877g

fi
fishing a second ago
5'27''
gu
guest 10 minutes ago
11'15''
in
intergration 24 minutes ago
11'23''
gu
guest 32 minutes ago
13'3''
gu
guest 41 minutes ago
14'43''
an
anonymous an hour ago
3'29''
an
anonymous an hour ago
4'29''
Ho
Hosting 2 hours ago
18'22''
Fi
Fitness 2 hours ago
17'43''
gu
guest 32 minutes ago
8'44''

Latest score list for Kakuro

Cl
Claim solved puzzle No#20p2y;
13'11''
an
anonymous solved puzzle No#kndxq;
13'32''
gu
guest solved puzzle No#45dmg;
13'20''
pr
premium solved puzzle No#7r729;
7'12''
ma
magento solved puzzle No#jn8v1;
12'16''
an
anonymous solved puzzle No#7r7z4;
19'36''
Ha
Hail car solved puzzle No#zg5ke;
17'10''
Ha
Hail car solved puzzle No#gw492;
4'8''
be
beauty solved puzzle No#pw8vg;
13'41''
te
teriyaki solved puzzle No#08pvg;
5'2''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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