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9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/m8r7q

Latest score list for #m8r7q

gu
guest a second ago
14'29''
do
doctors 19 minutes ago
16'3''
Ol
Olivia 8 minutes ago
13'2''
fi
finance 54 minutes ago
18'10''
an
anonymous 20 minutes ago
3'51''
an
anonymous an hour ago
7'25''
gu
guest 47 minutes ago
14'47''
gu
guest an hour ago
4'37''
Am
Amelia 2 hours ago
16'49''
sa
sandwich an hour ago
5'46''

Latest score list for Kakuro

Cl
Classes solved puzzle No#o69pr;
19'12''
gu
guest solved puzzle No#oykqn;
13'6''
an
anonymous solved puzzle No#l8n22;
15'22''
gu
guest solved puzzle No#odey7;
18'19''
te
teriyaki solved puzzle No#l24d8;
18'26''
Ha
Hail car solved puzzle No#l90yx;
14'42''
We
Weight loss solved puzzle No#l81dx;
6'40''
gu
guest solved puzzle No#l9ydq;
19'20''
my
myloancare solved puzzle No#l81dx;
11'41''
gu
guest solved puzzle No#3w1d2;
7'51''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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