17
39
9
29
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36
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6
28
11
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11
11
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1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/ndrer

Latest score list for #ndrer

Li
Liam sekunti sitten
10'19''
Lo
Logan 7 minuuttia sitten
17'42''
Am
Amelia 13 minuuttia sitten
16'46''
gu
guest 30 minuuttia sitten
4'39''
Cl
Classes tunti sitten
15'36''
ma
magento 20 minuuttia sitten
19'6''
mo
motivation 38 minuuttia sitten
18'26''
Re
Rehab tunti sitten
6'9''
re
repair 46 minuuttia sitten
14'52''
In
Internet 2 tuntia sitten
3'35''

Latest score list for Kakuro

an
anonymous solved puzzle No#0pydw;
3'47''
an
anonymous solved puzzle No#xwwd7;
18'52''
Ja
Jacob solved puzzle No#4ddjg;
11'7''
an
anonymous solved puzzle No#4dgrg;
19'19''
Ga
Gas solved puzzle No#65m0x;
4'39''
Bi
Bitcoin solved puzzle No#4ddjg;
15'30''
Wi
William solved puzzle No#zyg5m;
19'5''
gu
guest solved puzzle No#4dn9g;
8'18''
te
technology solved puzzle No#9qg9q;
13'14''
an
anonymous solved puzzle No#9q6yq;
11'29''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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