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Kakuro(Evil) https://gridpuzzle.com/kakuro/nmpz9

Latest score list for #nmpz9

gu
guest a second ago
9'58''
gu
guest 7 minutes ago
4'39''
Co
Conference 8 minutes ago
18'52''
so
social 50 minutes ago
15'12''
ma
makeup 43 minutes ago
6'0''
gu
guest 30 minutes ago
6'20''
El
Electricity 51 minutes ago
15'23''
gu
guest 34 minutes ago
6'27''
te
teriyaki 2 hours ago
19'26''
Re
Rehab 2 hours ago
6'8''

Latest score list for Kakuro

Av
Ava solved puzzle No#ddmj2;
11'50''
st
stock price solved puzzle No#09rvr;
11'55''
re
repair solved puzzle No#ddmj2;
11'52''
gu
guest solved puzzle No#wy4ze;
6'10''
me
medical solved puzzle No#2ye65;
13'0''
ou
outsource solved puzzle No#rr14g;
11'34''
an
anonymous solved puzzle No#2k0kd;
11'15''
te
teriyaki solved puzzle No#z5e2e;
7'29''
gu
guest solved puzzle No#59k29;
12'7''
an
anonymous solved puzzle No#dd160;
19'43''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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