6
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33
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21
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5
13
7
6
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10
1
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/nw5m9

Latest score list for #nw5m9

Ur
Urgent 한 초 전
3'21''
an
anonymous 8 분 전
14'45''
gu
guest 39 분 전
11'35''
an
anonymous 48 분 전
12'59''
gu
guest 45 분 전
3'41''
La
Lawyer 한 시간 전
10'15''
Lo
Logan 한 시간 전
10'50''
Ch
Charlotte 한 시간 전
11'33''
gu
guest 한 시간 전
18'19''
Lo
Logan 56 분 전
6'42''

Latest score list for Kakuro

be
beauty solved puzzle No#772q1;
17'15''
gu
guest solved puzzle No#0z27g;
6'42''
cr
credit solved puzzle No#jg7n1;
9'13''
Ha
Hail car solved puzzle No#95m1k;
8'31''
Ol
Oliver solved puzzle No#y0rrk;
9'14''
de
degree solved puzzle No#87022;
3'55''
li
lightroom solved puzzle No#52p0d;
19'16''
in
insurance solved puzzle No#y0rrk;
14'21''
ma
masters solved puzzle No#z0e9e;
10'26''
Em
Emma solved puzzle No#jg7n1;
8'9''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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