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Kakuro(Evil) https://gridpuzzle.com/kakuro/p27jj

Latest score list for #p27jj

an
anonymous 剛剛
13'7''
Av
Ava 5分鐘前
6'47''
Ol
Oliver 12分鐘前
7'12''
gu
guest 29分鐘前
14'16''
Co
Conference 59分鐘前
4'14''
he
healthcare 一小時前
12'15''
fr
freelance 54分鐘前
16'2''
an
anonymous 一小時前
7'56''
El
Elijah 50分鐘前
5'49''
be
betmgm 2小時前
4'32''

Latest score list for Kakuro

an
anonymous solved puzzle No#knww2;
8'23''
gu
guest solved puzzle No#dmmvj;
17'22''
Ja
Jacob solved puzzle No#dmmvj;
19'38''
so
social solved puzzle No#08yzg;
6'37''
gu
guest solved puzzle No#knd2q;
8'10''
be
beauty solved puzzle No#dmmvj;
15'50''
Tr
Treatment solved puzzle No#7r7pm;
12'34''
El
Electricity solved puzzle No#7r7pm;
13'40''
Wi
William solved puzzle No#gw1v4;
17'23''
an
anonymous solved puzzle No#knd2q;
13'47''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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