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Kakuro(Evil) https://gridpuzzle.com/kakuro/q47qv

Latest score list for #q47qv

gu
guest há um segundo
10'23''
pr
programs 11 minutos atrás
9'35''
Av
Ava 26 minutos atrás
9'54''
re
repair 23 minutos atrás
15'16''
gu
guest 29 minutos atrás
16'33''
ma
make money 50 minutos atrás
15'52''
Be
Benjamin há uma hora
13'49''
bu
business 49 minutos atrás
9'4''
Tr
Trading 54 minutos atrás
11'46''
gu
guest 37 minutos atrás
3'34''

Latest score list for Kakuro

Ja
James solved puzzle No#o6xrn;
7'34''
an
anonymous solved puzzle No#okrx4;
15'57''
an
anonymous solved puzzle No#o6xrn;
19'48''
se
settlements solved puzzle No#oykzk;
10'32''
re
refinancing solved puzzle No#3eg84;
6'34''
an
anonymous solved puzzle No#o6xrn;
15'43''
an
anonymous solved puzzle No#lmmqr;
16'10''
Is
Isabella solved puzzle No#l5820;
3'43''
Pa
Paintless solved puzzle No#okm6q;
11'14''
Ch
Charlotte solved puzzle No#l58rw;
8'16''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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