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Kakuro(Evil) https://gridpuzzle.com/kakuro/qn9xg

Latest score list for #qn9xg

an
anonymous sekunti sitten
13'13''
gu
guest 4 minuuttia sitten
15'23''
gu
guest 17 minuuttia sitten
8'1''
an
anonymous 38 minuuttia sitten
11'33''
ph
phone 31 minuuttia sitten
14'30''
gu
guest 41 minuuttia sitten
17'8''
mo
mortgage tunti sitten
6'41''
do
doctors tunti sitten
13'45''
an
anonymous tunti sitten
17'2''
an
anonymous 49 minuuttia sitten
6'46''

Latest score list for Kakuro

Ma
Mason solved puzzle No#0yy61;
14'35''
an
anonymous solved puzzle No#n15nw;
16'10''
Ev
Evelyn solved puzzle No#29919;
8'6''
gu
guest solved puzzle No#5k6v0;
7'36''
pr
programs solved puzzle No#5k6v0;
6'5''
In
Internet solved puzzle No#ge40v;
16'13''
Sh
Shopify solved puzzle No#8w7nk;
15'23''
se
sell cash solved puzzle No#5knz9;
19'40''
Li
Liam solved puzzle No#k8864;
5'19''
se
settlements solved puzzle No#ekqz7;
14'31''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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