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17
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11
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17
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37
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13
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8
9
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123
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Kakuro(Evil) https://gridpuzzle.com/kakuro/wpr1k

Latest score list for #wpr1k

fr
freelance a second ago
3'45''
me
medical 4 minutes ago
11'0''
Ol
Olivia 18 minutes ago
17'9''
an
anonymous 35 minutes ago
14'23''
gu
guest 32 minutes ago
9'20''
da
damage 46 minutes ago
12'8''
an
anonymous an hour ago
18'52''
an
anonymous an hour ago
4'29''
an
anonymous 2 hours ago
8'31''
Ol
Oliver 2 hours ago
10'59''

Latest score list for Kakuro

Is
Isabella solved puzzle No#qy8vv;
8'21''
an
anonymous solved puzzle No#ener7;
18'57''
br
brother solved puzzle No#89qye;
9'7''
Be
Benjamin solved puzzle No#x96q7;
3'48''
Tr
Trading solved puzzle No#x96q7;
12'6''
gu
guest solved puzzle No#xpgw8;
14'39''
gu
guest solved puzzle No#k9d54;
15'16''
la
lawyer solved puzzle No#enex2;
17'37''
my
myloancare solved puzzle No#2k075;
18'31''
gu
guest solved puzzle No#y9eqn;
17'38''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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