21
11
7
15
42
6
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40
3
10
16
6
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30
14
9
25
15
10
6
33
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16
9
10
7
12
8
8
16
37
22
8
1
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7
8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y91r9

Latest score list for #y91r9

de
degree a second ago
13'26''
an
anonymous 10 minutes ago
17'48''
Ga
Gas 21 minutes ago
10'58''
wa
warranty 22 minutes ago
11'12''
Wo
Workers 22 minutes ago
18'28''
Re
Rehab an hour ago
16'57''
ma
masters 26 minutes ago
12'19''
an
anonymous 52 minutes ago
17'5''
he
healthcare an hour ago
12'55''
gu
guest 54 minutes ago
6'48''

Latest score list for Kakuro

gu
guest solved puzzle No#3j2q1;
4'6''
Re
Recovery solved puzzle No#l5g6w;
19'46''
La
Lawyer solved puzzle No#zvg0y;
8'56''
da
damage solved puzzle No#l4p14;
17'9''
gu
guest solved puzzle No#lp54j;
4'30''
gu
guest solved puzzle No#yqqv6;
7'6''
mo
mortgage solved puzzle No#l5qrr;
3'31''
Ch
Charlotte solved puzzle No#wrzke;
18'10''
da
damage solved puzzle No#3j2q1;
4'22''
gu
guest solved puzzle No#jewj5;
5'0''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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