21
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40
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30
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6
33
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9
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8
16
37
22
8
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8
9
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Kakuro(Evil) https://gridpuzzle.com/kakuro/y91r9

Latest score list for #y91r9

gu
guest a second ago
9'27''
gu
guest 7 minutes ago
10'10''
gu
guest 11 minutes ago
11'35''
an
anonymous 56 minutes ago
8'38''
Li
Liam an hour ago
7'18''
an
anonymous 41 minutes ago
14'39''
Co
Conference an hour ago
6'31''
re
restoration 2 hours ago
4'7''
Ga
Gas an hour ago
13'24''
an
anonymous 2 hours ago
19'45''

Latest score list for Kakuro

Wi
William solved puzzle No#758zk;
18'16''
La
Lawsuit solved puzzle No#wrkne;
19'10''
cr
crackstreams solved puzzle No#eq522;
3'39''
an
anonymous solved puzzle No#xw7y1;
5'40''
La
Lawyer solved puzzle No#21y7y;
17'47''
Is
Isabella solved puzzle No#dn010;
17'16''
Be
Benjamin solved puzzle No#eqr0g;
17'22''
No
Noah solved puzzle No#9qy00;
4'21''
bl
blackboard solved puzzle No#21y7y;
8'9''
se
settlements solved puzzle No#wrkne;
12'24''

How to play Kakuro

Kakuro rule

The object of a kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

The puzzle consists of a playing area of filled and empty cells similar to a crossword puzzle. Some black cells contain a diagonal slash from top left to bottom right with numbers in them, called "the clues". A number in the top right corner relates to an "across" clue and one in the bottom left a "down" clue.

Kakuro is to insert digits from 1 to 9 into the white cells to total the clue associated with it. However no digit can be duplicated in an entry. For example the total 6 you could have 1 and 5, 2 and 4 but not 3 and 3.

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